Percy Jackson and the Olympians The Lightning Thief Novel Unit Plan - Digital
Percy Jackson and the Olympians The Lightning Thief Novel Unit Plan - Digital: This digital unit plan for Percy Jackson and the Olympians: The Lightning Thief by Rick Riordan has absolutely everything you need to teach the novel. With over 440 digital slides of eye-catching Google Slides presentations, digital assignments, questions, vocabulary, figurative language, video journals, and interactive, paperless class activities, you will have everything you need!
This is a digital resource and students complete all the work on the computer. This works well with distance learning, 1:1 classrooms, remote teaching, Google Classroom, or online education.
What Teachers Are Saying About This Percy Jackson and the Lightning Thief Unit:
⭐️⭐️⭐️⭐️⭐️ The perfect addition to our study of Mythology and Percy Jackson and the Lightning Thief. The slides are helpful and I love that the links are individual for each chapter set.
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Included in This Percy Jackson and the Lightning Thief:
➡️ The Lightning Thief Introductory Presentation: Introduce the novel with this interactive Google Slides presentation that includes pre-reading discussion questions, an interactive class activity, a biography of Alan Gratz, a fun review quiz, historical context for each of the three narratives, and background information on the novel.
➡️ The Lightning Thief Chapter Summaries: These digital summary cards are an excellent classroom reference for both teacher and student. These 22 digital chapter summary cards outline the most important plot moments from the novel. This resource can be used as a tool for struggling readers, as a quick way to find plot moments, or as a tool to find text evidence during essay writing.
➡️ Percy Jackson Reading Quizzes (self grading): These short chapter assessments are perfect as a quick check for student comprehension. Included are seven Google Forms quizzes to assess student comprehension of the novel. Each quiz includes six multiple-choice questions (self-grading) and two quotes that students must respond to by sharing context. For each quote, students are required to explain what is happening at that point in the plot with any relevant information. Detailed answer keys are included.
➡️ Greek Mythology Chapter Notes: Throughout The Lightning Thief, there are direct and indirect references to figures, places, and stories from Greek mythology! This Google Slides presentation will share some context with students about some of the references made in each of the chapter sets and explain their meaning. The 57 slides are organized by chapter sets, and each slide includes the direct quote from the novel where the reference was made, a detailed explanation of what the reference means in Greek mythology, and an image of art that relates to the reference.
➡️ The Lightning Thief Vocabulary: Help students learn new vocabulary words from the novel with this ready-to-use digital resource. This resource helps students hone their skills in using context clues to determine the meaning of new words as they are used within the novel. Included is a vocabulary booklet organized by chapter sets where students read the new word in a quote from the novel and infer its meaning. Then, they look up the definition to see if they were correct. Google Slides are included for easy class review or grading.
➡️ Percy Jackson Reading Questions: This resource includes digital novel reading questions organized by chapters that include both comprehension and analysis questions. Student response slides are included as well as a slide with all questions. Finally, a Google Slides presentation is included to review the answers with students. The answers are detailed and include text evidence for support.
➡️ The Lightning Thief Analysis Notes: This 42-slide Google Slides presentation shares some of the most important literary elements in the novel organized by chapter. The notes address setting, characterization, theme, conflict, symbolism, mood, allusion, foreshadowing, and much more. The notes can be used for students to copy, or they can be used as discussion starters. After using this presentation, your students will have a much deeper understanding of the novel.
➡️ Percy Jackson Video Journals: Help your students make connections to the novel with these digital video journals. Students will watch a short video clip on YouTube that relates to a topic, theme, or idea presented in the novel. A related journal prompt is included and students share their thoughts and ideas in writing. The videos are not specific to the novel, but they relate in a way that allows students to make a text-to-self or text-to-world connection.
➡️ The Lightning Thief Figurative Language: This resource will help your students examine the figurative language used in the novel. The author skillfully uses figures of speech within the novel like metaphor, simile, alliteration, onomatopoeia, and personification, and these digital assignments allow students to examine quotes from the text to determine what literary device is being used.
This Percy Jackson Unit Plan also includes creative digital assignments and activities for each chapter set. You can learn more about what's included below:
Chapters 1 - 4
➡️ The Myth of Kronos Readers Theater: In these chapters, Percy briefly retells the Myth of Kronos during his class field trip. This activity allows students to learn even more about this myth in a fun and creative way. Students will work in groups to perform a reader's theater performance of this myth with a ready-to-use script written in a modern language. The script is written in a fun and humorous way, so students will be immediately engaged while also learning about the details of this Greek myth.
➡️ Track Percy's Journey Across America: In Percy's journey to locate Zeus' thunderbolt, he makes his way to many different locations in the US. Introduce this assignment that students will use throughout the novel to track Percy's journey from across the country. He will make visits to cities in New York, Missouri, Colorado, Nevada, and California!
➡️ Ancient Greece Art Museum Virtual Field Trip: Help build up your students' background knowledge on Ancient Greek figures referenced in the novel with an interactive museum field trip (just like Percy takes in these chapters). Click on the various art exhibits to learn more about them and then return back to the museum. A digital graphic organizer is provided for students to jot down what they learn about each.
➡️ Percy's Victories Assignment: Students will use what they learned about art inspired by ancient Greece during their virtual field trip to create their own work of art using the medium of their choice (paint, color-pencils, clay, digital art) that depicts the tale of Percy’s victories over Mrs. Dodds or the Minotaur in these chapters. Planning slides and digital templates are provided.
Chapters 5 - 7
➡️ Design Camp Half-Blood: In these chapters, Percy receives a tour of Camp Half-Blood. Students will use the quotes that describe the different areas of the camp and plan out a recreation of it in the form of a 2-D architectural design. They can include drawings, images, and color to represent the different areas of the camp like the farmhouse, activity centers, woods, and the cabins.
➡️ Camp Half-Blood Greek Gods Cabins Digital Matching Game: These chapters provide a description of each of the cabins at Camp Half-Blood for each of the twelve Olympians, but the author does not name the god that each cabin is connected to. This fun activity includes a two-page article that introduces each of the Olympians, and students must use text evidence from the article and the novel to match up which god is associated with which cabin!
Chapters 8 - 10
➡️ Capture the Flag Game: In these chapters, Percy and his fellow campmates play a game of Capture the flag. Bring this into your own classroom by splitting up the class into groups and having each group use text evidence to learn the rules of the game, plan and design their own flag, and actually play the game in your school gym or a large area where students can move around! Detailed instructions for how to set up, play, and win the game are provided in an interactive slideshow.
➡️ The Greek Alphabet Activity: Annabeth teaches Percy Greek in these chapters. Have your students empathize with Percy by introducing them to the Greek alphabet and having them practice writing the letters and forming their own names.
Chapters 11 - 14
➡️ Mortal Vs. Gods Newscast: These chapters include media from the mortal world that reveal the false perspective that humans have on Percy’s quest. Students will work with a partner to take on the role of newscaster and do two newscasts on events from the quest. The first newscast will be from the mortal world, and the second will be on the same topic, but it will be a newscast for the gods! Students must consider how similar events would be viewed differently by humans and the gods or half-bloods. This can be performed in front of the class or recorded on video. The resource includes a variety of digital graphic organizers with prompts for preparing the newscast.
➡️ Percy Jackson Wanted Poster: Students must imagine that they are a police officer in the moral world who is creating a wanted poster for Percy Jackson for the human crimes he has committed. The resource includes a planning page with prompting questions to find text evidence and a wanted poster template to create their final design.
Chapters 15 - 16
➡️ Design your own Camp Half-Blood Necklace: In these chapters, we learn that the counselors at Camp Half-Blood choose the most important event of each summer and paint it on a bead. Have students design and create their own Camp Half-Blood necklace that features the most important events of their life. They choose symbols to represent each bead and explain the meaning behind each.
➡️ Writing a Letter to Annabeth's Dad: Annabeth reveals more about her difficult past with her dad in these chapters, and Percy suggests she write him a letter. Taking Percy’s suggestion, students will take on the perspective of Annabeth and write a letter to her dad (using text evidence) before they continue their quest to the Underworld.
➡️ The Lotus Hotel Attractions: Percy and his friends become entrapped in The Lotus Hotel and Casino. Students will choose five new attractions that they think would entrap them and their peers for the longest amount of time. They will describe the attractions they would include, explain why they chose these specifically, and design a symbol to represent each one.
Chapters 17 - 19
➡️ The Underworld Death Boarding Pass: When the trio goes into the elevator with Charon to the Underworld, they notice every soul is “holding a green boarding pass.” Students will create boarding passes for different characters (Percy, Annabeth, Grover, Sally) to show their understanding of their character traits. They will need to consider each character’s achievements on Earth and the best rewards and punishments that the character might receive in the afterlife.
➡️ Similes of the Underworld Game: In this fun game, students will be provided simile starters related to the underworld. Each group member except one will complete the simile, and the other member will choose which completed simile is the best. The person whose simile is chosen gets a point!
Chapters 20 - 22
➡️ The Hero's Journey: Teach students about all the parts of the hero's journey with a presentation, handout, and circular graphic. Then, have them apply what they learned to The Lightning Thief to determine if it follows this pattern. A detailed answer key is provided.
➡️ Final Creative Projects: Have students choose between 4 final creative project options to show their understanding and analysis of the novel.
➡️ Movie Novel Comparison & Review: Show students the film version of the novel and have them write the differences between the film and the novel version. An assignment is also included for writing a film review of the adaptation!
➡️ Final Essay Topics: Have students write a final essay with these four essay topics that will allow them to explore a topic throughout the novel.
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